*Native/Bilingual English is required for this role (read/written/spoken)Please upload your CV Resume in English.Monthly salary: $1,000 - $1,500 USDAlong with our partner, we are seeking a UX/UI Designer for a short-term contract (5–6 weeks at a part-time capacity) to support the design and evolution of a touch-first iPad application used by laboratory scientists to control equipment and analyze data in real time. The product is designed for non-expert users in lab environments and prioritizes speed, clarity, and reproducibility over visual complexity.This engagement has two primary goals: defining UX for new feature development and supporting the adoption of updated iOS design guidelines.Scope of Work:New Feature WireframesYou will define wireframes and UX flows for new features prior to development, ensuring alignment between product and engineering teams. These include:- A new navigation hub for multiple software modules, including clear handling of licensed vs. unlicensed states- A time-series data acquisition feature with configuration, live feedback, and playback for multi-dimensional datasets- Two new image analysis modules with consistent flows for launch, controls, results visualization, and save/discard actions- Enhancements to an existing analysis module to support additional configurations- A data export feature supporting multiple formats and destinations with error handlingiOS Design System Adoption- Review existing screens against updated iOS Human Interface Guidelines- Identify required updates for custom controls such as overlays, sliders, selectors, and timelines- Propose adaptations to align with new system design patterns while maintaining a professional, lab-focused interface- Ensure new designs are aligned with updated platform standards from the startExpected Deliverables:- Annotated low- to mid-fidelity wireframes for all new feature flows, approved by the product- Design assessment and recommendations for updated iOS design system adoption- Final design files delivered in a format usable by the iOS development teamRequired Skills:- 3+ years of experience as a UI/UX designer with robust experience designing for iPad applications.- Apple Platform Mastery: Deep familiarity with Apple HIG specifically for iPad, including expert use of split views, sidebars, popovers, and touch-target optimization.- iOS 26 Familiarity: Working knowledge of the Liquid Glass design system, including navigation bars, sheets, and modal presentations under the new paradigm.- Wireframing & Tools: Senior-level experience in producing annotated, implementation-ready wireframes using tools such as Figma or Sketch.- Scientific UI Experience: Experience designing interfaces where data precision and reproducibility are prioritized;
prior work with medical, clinical, or industrial apps is a strong plus.Team Fit & Work Style:- Ability to work from written requirements without dedicated UX research support- Self-directed and comfortable working in small teams- Comfortable working within established design systems rather than creating new visual languages- Strong English communication skills, both written and spoken- Experience working in distributed remote teams and async environmentsNice to Have:- Experience in laboratory, life sciences, or medical software- Experience working with design systems within the Apple ecosystemEngagement: Short-term contract, 5–6 weeks at a part-time capacity (80 hours per month) with PST work hours overlap.Timeline: Project kick-off scheduled for early May*Please note our partner is only looking for part-time dedicated team members who are eager to integrate within their team