AtMemory Ware, we craft games that invite players into deep, meaningful experiences with systems that reward curiosity and stories that linger long after the screen fades.
We're looking for aUX Designerwho's excited to shape player experience across combat, exploration, and narrative, especially in games inspired by classic and modern JRPGs.
As aUX Designeron our team, you'llown UX initiativesacross the entire player journey, from moment-to-moment interactions to broader systemic experiences like progression, combat and exploration.
We're not just looking for someone to make interfaces clean and usable, we want someone who canenvision how each interaction, mechanic, and layer of feedback contributes to an unforgettable player experience.You'll collaborate closely with game designers, engineers, UI artists, and narrative designers to ensure the whole game feels cohesive, intuitive, and emotionally resonant.
WhatYou'll Do:
Lead UX thinkingacross major systems, ensuring that core mechanics (e.g.
combat, dungeons, item use, turn management) feel intuitive, satisfying, and player-first
Design flows, wireframes, and interaction prototypesto support key experiences, not just interfaces.
Collaborate with designers to improve the feel and clarity of core game mechanics
Identify friction points across the entire gameplay loop and propose smart, game genre-aware solutions.
Bridge the Design Team with other teams to ensure that visual and technical execution supports both usability and emotional tone.
Use tools like Figma, Miro and Unity to develop and communicate UX intent and build low fidelity prototypes to help build confidence on our systems.
Research and document genre conventions (especially JRPGs), identifying both good practices and opportunities for innovation.
Help define usability testing plans and translate feedback into actionable iterations.
Advocate for accessibility, clarity, and joy in every part of the game.
Even those without a single UI element.
What We're Looking For:
Experience as a senior or lead UI/UX designer on at least one shipped game or app.
A portfolio demonstrating strong visual design, user flows, and UX strategy.
Experience working directly with engineers and shipping UI in a game engine (ideally Unity).
Experience designing UX in game development, ideally on games with layered systems and mechanics
A player-first mindset: you design with emotional clarity, pacing, and flow in mind
Strong UX fundamentals: flow design, interaction principles, usability best practices
Excellent communication skills.
You can explain your reasoning, take feedback, and build alignment
Comfort owning initiatives and proactively improving player experience across disciplines
Passion for system-heavy or narrative-rich games, especially RPGs, strategy, or adventure titles
Bonus Points For:
Experience designing for console or controller-first games
Motion design or interaction design skills for feedback and transitions
Game design literacy, especially if you can engage in design discussions beyond UX
Familiarity with accessibility design for games
To Apply
Email us yourresume and portfolioand feel free to include any details about yourself that you'd like to share.
Send your e-mail to "******" with a subject like "UX Designer- Your Name"
About
Memory Ware
Memory Ware is a fully remote studio, born on 2024 to sustainably create video games designed with a player-first philosophy, crafting compelling stories and experiences that create lasting, core memories for players.
We are a self-funded studio in the early stages of development on a new JRPG project.
If you're eager to help create a healthy and fun work environment alongside a highly experienced team, you'll feel right at home with us.