Location: Remote [LATAM preferred]
Engagement: Part-time Contractor
Start Date: Start December 2025
Duration: 4 to 6 weeks [possibility of extension]
Schedule: 15 to 20 hours per week [or full-time for two sprints]
About the Role
We’re looking for a UI/UX Designer with strong Motion UI expertise to elevate our product experience through animation, micro-interactions, and motion-driven storytelling. You’ll craft intuitive interfaces, define motion principles for our design system, and design flows that feel smooth, modern, and expressive.
This engagement is part of a larger product initiative, and strong performance may lead to future design phases.
We’re seeking someone detail-oriented, proactive, and comfortable collaborating with product, engineering, and leadership in a remote, fast-paced environment.
Responsibilities
* Design intuitive, accessible UI and UX flows enriched with clean, purposeful motion
* Create animations, transitions, micro-interactions, banners, and Lottie or Framer Motion-ready assets
* Build or refine a lightweight design system in Figma, including components, tokens, motion states, and documentation
* Propose tasteful animation patterns that enhance usability rather than distract
* Explore modern visual styles, including subtle 3D, parallax, or holographic-inspired elements
* Ensure all motion follows accessibility best practices [reduced motion, contrast, timing, cognitive load]
* Deliver final assets with implementation notes for engineering teams
* Collaborate closely with product to iterate quickly based on feedback
Requirements
* 4, or more, years of experience in UI/UX design with strong motion and interaction design skills
* Expert-level Figma skills
* Proficiency with animation tools such as After Effects, Lottie, Rive, or Framer Motion
* Portfolio demonstrating motion-first interfaces, refined UI, and strong UX thinking
* Ability to articulate design decisions clearly and collaborate efficiently
* Advanced English for communication with international teams
Nice to Have
* Knowledge of Spline, Blender, or other 3D prototyping tools
* Experience building or maintaining design systems at scale
* Familiarity with front-end animation frameworks [React, Framer Motion, CSS transitions]
* Previous work in agile or fast-paced product teams
Why Join
Your work will directly shape how users experience motion in our product. This is a highly visible project with room for creativity and experimentation. You’ll join a small, focused remote team that values craft, clarity, and smart design, and there’s a strong chance for future collaboration as the product expands.
If you love designing beautiful, usable interfaces combined with thoughtful motion and interaction design, this role is a great fit.