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3d architectural visualization artist (unreal engine)

Ananindeua
Clay
Artista
Anunciada dia 10 fevereiro
Descrição

Company DescriptionClay is an immersive operating system designed to modernize real estate development, leasing, and marketing processes for multifamily and single-family rental developers. By integrating 3D visualization, AI-driven sales tools, and behavioral insights, Clay centralizes operations and enhances personalized experiences for renters and buyers. The platform supports property teams in lead generation, virtual walkthroughs, and improving conversion rates with a streamlined leasing process. Clay collaborates with innovative real estate developers and operators across North America to improve the way communities are launched, leased, and scaled.Role DescriptionWe’re looking for a 3D Architectural Visualization Artist with strong Unreal Engine experience to help us create real-time interior apartment walkthroughs. This is not game development. Our work focuses on residential interiors used for sales and marketing.Our pipeline combines AI-assisted modeling, Blender, Adobe Substance, and Unreal Engine, along with internal tools that automate floor plans and layouts. You’ll be trained on our internal tooling.Our WorkflowInterior geometry is created using AI tools and/or manual modeling in BlenderMaterials and textures are authored in Adobe Substance (Painter/Designer)Scenes are assembled, lit, and optimized in Unreal Engine (UE5)Internal Unreal-connected tools help generate floor plans and unit layouts → Full training providedExperience working in structured pipelines is important. You will ensure the delivery of visually compelling content, maintain accuracy in architectural representation, and collaborate with cross-functional teams to bring designs to life. Proficiency in Unreal Engine will be a crucial aspect of daily tasks.QualificationsCreate high-quality interior apartment scenes in Unreal EngineWork with AI-generated and hand-modeled assetsAuthor and apply realistic PBR materials using Adobe SubstanceSet up interior lighting (Lumen, reflections, exposure)Build clean, optimized real-time walkthroughsMaintain visual consistency across multiple units and projectsLearn and use internal tools connected to Unreal EngineRequirementsMust-haveStrong experience with Unreal Engine (UE5 preferred)Architectural visualization experience (interiors required)Proficiency in Blender or similar DCC toolsExperience with Adobe Substance for materials/texturesSolid understanding of real-time lighting and performance optimizationPortfolio showing Unreal Engine interior walkthroughsNice-to-haveExperience working with AI-assisted modeling workflowsDatasmith workflow experienceApartment or residential interior projectsBasic Blueprint knowledgeExperience working with internal or proprietary tools

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