*Native/Bilingual English is required for this role (read/written/spoken)Please upload your CV Resume in English.Monthly salary: $1,000 - $1,500 USDAlong with our partner, we are seeking a UX/UI Designer for a short-term contract (5–6 weeks at a part-time capacity) to support the design and evolution of a touch-first iPad application used by laboratory scientists to control equipment and analyze data in real time. The product is designed for non-expert users in lab environments and prioritizes speed, clarity, and reproducibility over visual complexity.This engagement has two primary goals: defining UX for new feature development and supporting the adoption of updated iOS design guidelines.Scope of Work:New Feature WireframesYou will define wireframes and UX flows for new features prior to development, ensuring alignment between product and engineering teams. These include:A new navigation hub for multiple software modules, including clear handling of licensed vs. unlicensed statesA time-series data acquisition feature with configuration, live feedback, and playback for multi-dimensional datasetsTwo new image analysis modules with consistent flows for launch, controls, results visualization, and save/discard actionsEnhancements to an existing analysis module to support additional configurationsA data export feature supporting multiple formats and destinations with error handlingiOS Design System AdoptionReview existing screens against updated iOS Human Interface GuidelinesIdentify required updates for custom controls such as overlays, sliders, selectors, and timelinesPropose adaptations to align with new system design patterns while maintaining a professional, lab-focused interfaceEnsure new designs are aligned with updated platform standards from the startExpected Deliverables:Annotated low- to mid-fidelity wireframes for all new feature flows, approved by the productDesign assessment and recommendations for updated iOS design system adoptionFinal design files delivered in a format usable by the iOS development teamRequired Skills:3+ years of experience as a UI/UX designer with robust experience designing for iPad applications.Apple Platform Mastery: Deep familiarity with Apple HIG specifically for iPad, including expert use of split views, sidebars, popovers, and touch-target optimization.iOS 26 Familiarity: Working knowledge of the Liquid Glass design system, including navigation bars, sheets, and modal presentations under the new paradigm.Wireframing & Tools: Senior-level experience in producing annotated, implementation-ready wireframes using tools such as Figma or Sketch.Scientific UI Experience: Experience designing interfaces where data precision and reproducibility are prioritized; prior work with medical, clinical, or industrial apps is a strong plus.Team Fit & Work Style:Ability to work from written requirements without dedicated UX research supportSelf-directed and comfortable working in small teamsComfortable working within established design systems rather than creating new visual languagesStrong English communication skills, both written and spokenExperience working in distributed remote teams and async environmentsNice to Have:Experience in laboratory, life sciences, or medical softwareExperience working with design systems within the Apple ecosystemEngagement: Short-term contract, 5–6 weeks at a part-time capacity (80 hours per month) with PST work hours overlap.Timeline: Project kick-off scheduled for early May*Please note our partner is only looking for part-time dedicated team members who are eager to integrate within their team