*Native/Bilingual English is required for this role (read/written/spoken)Please upload your CV Resume in English.Monthly salary:$1,000 - $1,500 USDAlong with our partner, we are seeking a UX/UI Designer for a short-term contract (5–6 weeks at a part-time capacity) to support the design and evolution of a touch-first iPad application used by laboratory scientists to control equipment and analyze data in real time. The product is designed for non-expert users in lab environments and prioritizes speed, clarity, and reproducibility over visual complexity.This engagement has two primary goals: defining UX for new feature development and supporting the adoption of updated iOS design guidelines.Scope of Work: New Feature Wireframes You will define wireframes and UX flows for new features prior to development, ensuring alignment between product and engineering teams. These include: A new navigation hub for multiple software modules, including clear handling of licensed vs. unlicensed states A time-series data acquisition feature with configuration, live feedback, and playback for multi-dimensional datasets Two new image analysis modules with consistent flows for launch, controls, results visualization, and save/discard actions Enhancements to an existing analysis module to support additional configurations A data export feature supporting multiple formats and destinations with error handlingiOS Design System Adoption Review existing screens against updated iOS Human Interface Guidelines Identify required updates for custom controls such as overlays, sliders, selectors, and timelines Propose adaptations to align with new system design patterns while maintaining a professional, lab-focused interface Ensure new designs are aligned with updated platform standards from the startExpected Deliverables: Annotated low- to mid-fidelity wireframes for all new feature flows, approved by the product Design assessment and recommendations for updated iOS design system adoption Final design files delivered in a format usable by the iOS development teamRequired Skills: 3+ years of experience as a UI/UX designer with robust experience designing for iPad applications. Apple Platform Mastery:Deep familiarity withApple HIGspecifically foriPad, including expert use of split views, sidebars, popovers, and touch-target optimization. iOS 26 Familiarity:Working knowledge of theLiquid Glassdesign system, including navigation bars, sheets, and modal presentations under the new paradigm. Wireframing & Tools:Senior-level experience in producing annotated, implementation-ready wireframes using tools such asFigmaorSketch. Scientific UI Experience:Experience designing interfaces where data precision and reproducibility are prioritized; prior work with medical, clinical, or industrial apps is a strong plus.Team Fit & Work Style: Ability to work from written requirements without dedicated UX research support Self-directed and comfortable working in small teams Comfortable working within established design systems rather than creating new visual languages Strong English communication skills, both written and spoken Experience working in distributed remote teams and async environmentsNice to Have: Experience in laboratory, life sciences, or medical software Experience working with design systems within the Apple ecosystemEngagement:Short-term contract, 5–6 weeks at a part-time capacity (80 hours per month) with PST work hours overlap.Timeline:Project kick-off scheduled for early May*Please note our partner is only looking for part-time dedicated team members who are eager to integrate within their team