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Material/shader artist for unreal engine

Porto Alegre
Big Moxi Games
Artista
Anunciada dia 1 agosto
Descrição

Material/Shader Artist for Unreal Engine

1 month ago Be among the first 25 applicants

We are hiring a Mid/Senior Material Artist to help in the development of AAA games. We are looking for professionals with at least 3 years of experience to join us in creating amazing games for PC and consoles.

Responsabilities


* Create a library of procedural materials in Substance Designer.
* Collaborate with the art and engineering teams to create visually stunning and optimized assets.
* Work closely with art direction to ensure materials and shaders integrate seamlessly into the game environment.
* Optimize materials and shaders for performance without compromising visual quality.
* Troubleshoot and resolve any issues related to materials and shaders during development.
* Stay up-to-date with the latest industry trends and technologies in material and shader creation.

Requirements

* Proficiency in Substance Designer and Unreal Engine, particularly in material and shader creation.
* Strong understanding of PBR (Physically Based Rendering) principles.
* Experience with node-based shader creation.
* Excellent artistic skills with a keen eye for detail and visual aesthetics.
* Strong problem-solving skills and ability to troubleshoot complex material and shader issues.
* Good communication and collaboration skills.

Differentials

* Experience with other game engines (e.g., Unity).
* Knowledge of scripting languages such as Python or HLSL.
* Familiarity with 3D modeling and texturing tools (e.g., Maya, Blender, Substance Painter).
* Background in traditional art or graphic design.

Bonus

* Meal Allowance
* Health Insurance
* Annual Bonus

Additional Information

* This is a full-time position.
* Our studio is located in Porto Alegre, Brazil, but we are open to remote candidates.
* Applicants should submit a portfolio showcasing their material and shader work.

To apply, send an e-mail to jobs@bigmoxigames.com with the subject "Material/Shader Artist for Unreal Engine".

Join OUR PACK

Apply now

Location:

Porto Alegre (Brazil) / Santiago (Chile) / Remote (Anywhere)

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About The Company

Big Moxi Games is full service pc/console video game studio developing original IPs and providing world-class game development services to publishing partners and IP holders across the globe.

Our vision is to connect and captivate the world with unforgettable game entertainment experiences. We are currently developing original ARPG IPs for pc and consoles as well as working with strategic partners to co-develop their online multiplayer game services.


Seniority level

* Seniority level

Mid-Senior level


Employment type

* Employment type

Full-time


Job function

* Job function

Management and Manufacturing
* Industries

Computer Games

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