About the Role
You’ll design team to shape sleek, intuitive interfaces for our web-apps and sites. You’ll design UI components, refine flows, and document patterns so our builders can deliver beautiful, functional experiences at speed.
What you’ll own
* Interface design:
Create and refine UI layouts, menus, and HUDs for games/apps.
* Component systems:
Develop scalable design systems and reusable UI kits.
* Self-QA & iteration:
Stress-test your designs, refine usability, and log feedback.
* Peer review:
Give and receive design critiques that push quality higher.
You might thrive in this seat if you—
* Have 0–3 yrs of UI design experience (Figma, Sketch, Adobe XD, or similar).
* Possess a gamer’s eye for clean HUDs and intuitive menus.
* Communicate in English comfortably—vocal and written.
* Can ruthlessly cut clutter to highlight what matters.
* Bonus:
Light front-end (React/CSS), animation/motion design, or UX research chops would make you extra special.
* Note:
We’ll begin with a one-week paid trial period, and based on evaluation, we’ll move forward with a long-term contract if all goes well.